![]() Here we want we max out Powerball to get the full potential first by reducing his cooldown to 6. Now at last but not least Powerball to make good early ganks and some extra dmg. (I will explain that in TIPS & TRICK chapter). Then Frenzying Taunt to get more attack speed and if you didn't know it. OK, let's start with the basics, the first 3 levels, we need Defensive Ball Curl to clean jungle fast. Or you can leave it on Drake to make a quick and secure start after your first back. ![]() This way the MID laner will have more vision and you can keep an eye on him/her to make a counter gank if is need it. ![]() NOTE: You will save $100, buy a Control Ward.ġ. PRECISION path: Thanks to Legend: Alacrity + Defensive Ball Curl combination you will clear Jungle faster and you will not receive any significative dmg.ĭOMINATION path: With the Relentless Hunter + Powerball combo you can move anywhere on the map in no time. Why Health Potion instead of Refillable Potion? Synergy COMBO: Frenzying Taunt + Defensive Ball Curl + Challenging Smite = Rush of true dmg payback. Simple, less damage to you more damage to them. Why start with Emberknife instead of Hailblade? When we talk about items I try to keep it simple, so I look for the most versatile items that have more synergy with this Rammus build, abilities and rune path that I create for him aswell, instead of give a lot of options that makes you crazy.
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